The tripwire remains active until there are no entities intersecting its collision mask. Tripwire activates if almost any entity ( players, mobs, minecarts, boats, items, arrows, etc.) intersects its collision mask. Tripwire Circuit In order to activate tripwire hooks, tripwire must be part of a "tripwire circuit": a straight line of blocks consisting of a block with a tripwire hook attached to it, a "tripwire line" (1 to 40 blocks of tripwire), and a second tripwire hook attached to another block. The chance decreases to 0.5% ( 1⁄ 200), 0.4% ( 1⁄ 250), and 0.3% ( 3⁄ 1000) if the fishing rod is enchanted with Luck of the Sea at enchantment levels I, II, and III, respectively. String has a 0.6% ( 3⁄ 500) chance of being caught when fishing with an unenchanted fishing rod. The maximum is increased by 1 per level of Looting, for a maximum of 2–8 string with Looting III. Ĭats drop 0–2 string upon death, unaffected by Looting. The maximum is increased by 1 per level of Looting, for a maximum of 0–5 string with Looting III. Spiders and cave spiders drop 0–2 string upon death. Water breaking a cobweb by flowing over it (flowing lava destroys cobwebs without leaving string)įive pieces of tripwire generate naturally in every jungle temple.Tripwire is destroyed without dropping string if lava flows into its space.Ī cobweb drops string when it is broken in these ways (see also Cobweb § Usage): A piston pushes it or moves a block into its space. Tripwire is also removed and drops string as an item when: Tripwire can be mined instantly with any tool, dropping string. String can be looted from jungle temples, desert pyramid chests, and dungeons. String can be obtained from drops, breaking cobwebs, fishing, bartering, and as gifts from cats.
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